Extract To desk top, Move KNKY_Carrier MiramarPUB V4.5 folder out of the unziped/extracted Folder to your
FSX-MAIN Directory- Addon Scenery folder. Activate through the simulators Settings-Scenary Library,> Add Area> KNKY_Carrier MiramarPUB V4.5 , Click ok.

Good scenery for organized multiplayer carrier circuits and traps, all players will see these.
Ships spaced out to address a common frame rate complaint. Has locializer, dme, Arrestor cables.
Added another NDB, one for both carriers-Both on decks for ADF head wind approuches.

Carriers/Cruisers/Destroyers(Arrestor cables work), LOC/DME Carrier1 CAT II Ident IABC-RW 1 108.55 Mhz, Carrier2 CAT III Ident IABB-RW 2 108.10 Mhz. NO BACK COARSE,OR GLIDE SLOPE.
The airport name is Carrier Miramar. (KNKY) The NDB(none directional beacon) frequency is 235.0Khz for Carrier 1, and 455.0Khz for Carrier 2.
Range 100 NM. VOR-IDENT:MCGA. 118.00Mhz, Range 50NM. Naval Fleet is 60 NM. west of Miramar MCAS.

You can't START on the Carriers, you'll end up in the water.



Contact/Created By: tim122976@aol.com - All rights reserved.
Special thanks for all parts of this Scenery (Microsoft), and ADE.(Airport Design Editor)

KNKY_Carrier MiramarPUBV4.5 scenery from FSXF.


Legal:
This archive file is provided as FREEWARE and can be used in any non-profit making package.
Use all files at your own risk.The author of this package is not liable for any problems caused by these files.
The archive can be freely distributed.